Halo Infinite delves into his battle pass, without booty boxes and with many rewards

Hallo Infinite is a first-person capturing computer game created by 343 Industries as well as edited by Xbox Video game Studios. Its exit is arranged for December 8, 2021, on Windows, Xbox One, along with on Xbox Collection. This is the sixth major game of the Halo collection, adhering to Halo 5: Guardians launched in 2015.

There is less than a month for the release of Halo Infinite, one of the most anticipated games of recent years, and that more have been made desired. The fans of the Adventures of the Master Chief are climbed through the walls and, finally, everything is charged.

So, before putting all the promotional material, from 343 industries have already given details about how the battle pass of Halo Infinite multiplayer will be, which is one of the most important tools of the play. They promise that it will be different from what we have seen so far, since there will be no caduceus content when changing season.

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This is explained to IGN Jerry Hook, design director, and Chris Bloom, main designer of progression. They assure that we can have an active battle pass, but also Free passes and payment can be available, and can buy those of seasons already passed and continue unlocking content.

They also indicate that the seasonal pass that has been taught in the technical testing phases of the game is not representative of what we will have since the launch. The first will be one based on the great Halo Reach that will take by title Heroes de Reach, and will give us access to the armor core that we can customize.

They also result in something important that they had already commented, as the absence of button boxes or random content. It will be enough to go by complying with the weekly challenges or temporary events to have specific objects.

The Halo Infinite launch date is next December 8 and will arrive at PC, Xbox Series X | S and Xbox One, being available from that same date at Game Pass.

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